🚀
Mars4 Whitepaper
  • What is Mars4
  • Land NFTs
    • Landowner Benefits
    • Rare NFTs & Locking
  • Mars4 Control Center
    • Colonists & In-game NFTs
      • Colonist MCC Balance
    • Buildings in MCC
    • MCC Game Loop & Integration
    • Discovery & Mining NFTs With The MCC
    • Diving Deeper Into The MCC’s Mechanics
    • MCC Discoverable Resources
  • 3D Game Concept
  • Mechanics & Features
    • Management & Governance
    • Colonists: Equipment & Roles
    • Surviving The Environment
      • Hydration & Hunger
      • Food Cultivation
      • Water Production
      • Tool Maintenance
    • Exploiting Mars
    • Constructing Bases
    • Machinery, Cell Chargers, Containers, and Decorations
      • Methane Production
    • Energy Resources & Systems
      • Electrical Wiring System
    • Vehicles
    • Colonist & Vehicle Upgrade Slots
    • Trade
    • Productivity Score (In Development)
  • Economy & Income Sources
  • Community Pool & Distribution
  • Our Partners
  • Roadmap
  • FAQ
  • Troubleshooting
    • Login to MCC
  • Disclaimer
  • Official Links
Powered by GitBook
On this page
  • Building Construction
  • Domes
  1. Mechanics & Features

Constructing Bases

PreviousExploiting MarsNextMachinery, Cell Chargers, Containers, and Decorations

Last updated 1 year ago

Building Construction

Mechanically, construction functions similar to the game Subnautica where you have building blocks that can lock together to create grander structures. i.e. hallways, walls, floors, and stairs which Colonists position and place to build unique and awesome habitats.

Construction also has multiple upgrade tiers which players can upgrade using processed materials.

  • Each tier costs different materials to upgrade

  • Every tier will strengthen the building's resistance to environmental dangers and hazards

  • The different tiers of building pieces have differing styles of construction visuals

Colonists will have to plan out their houses to create secure airtight rooms if they wish to save their oxygen levels.

  • Airtight mechanics - Colonists will have to build secure fully enclosed rooms with walls, foundations and a roof in order to make the room airtight which allows oxygen to be produced and maintained in the room with the help of an oxygen generator.

Domes

There are 3 different size domes that can be built in the game. Each dome requires careful planning.

  • Small dome

  • Medium dome

  • Large dome

Base construction video
Scaffolding Construction
Upgraded Base
Tier 3 Upgraded Base